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ultraviolence




2017
single channel video, generative sequence, 
tv monitor


ultraviolence engages with the complexities of meaning-making in a screen-dependent culture, where images, sounds, and spaces are continuously reinterpreted and recontextualized. Drawing from Irit Rogoff’s ideas in Studying Visual Culture, the project explores what Rogoff describes as “a free play of the signifier,” in which elements of visual culture operate fluidly, detached from any fixed context or singular meaning. The internet amplifies this phenomenon, allowing images and symbols to circulate freely, adopting new meanings with each iteration and user interaction. This displacement of meaning reflects a fundamental shift in how we engage with and understand visual culture today.

In ultraviolence, chroma key green (or “green screen”) becomes a symbolic canvas—a blank slate that invites multiple interpretations and subverts conventional visual expectations. By keying out explosions, a common digital element associated with action and violence, and placing them in an unexpected context, ultraviolence destabilizes the original meaning of these visuals. Inspired by the internet’s memetic culture, the project investigates the playful and participatory nature of digital content, where viewers become active agents in reimagining and reassigning meaning. Through this approach, ultraviolence positions digital play as a subversive activity, one that can challenge and destabilize established visual narratives, inviting audiences to question not only what they see but also how they interpret images within the boundless field of digital media.